#include <ActionMapInputAdapter.h>
Inheritance diagram for Odyssey::ActionMapInputAdapter:
Public Types | |
typedef boost::tuples::tuple< InputAdapter *, Callable, InputAdapterPtr > | FilterActionTuple |
typedef std::map< String, FilterActionTuple > | CallableMap |
typedef std::map< String, Odyssey::Variable > | AttributeMap |
typedef ContainerIterator< AttributeMap > | AttributeIterator |
typedef ConstContainerIterator< AttributeMap > | ConstAttributeIterator |
Public Member Functions | |
ActionMapInputAdapter () | |
Constructs an empty instance. | |
bool | containsFilterAction (const String &name) const |
Returns true if a filter-action pair exists with the given name. | |
void | setFilterAction (const String &name, InputAdapter *filter, const Callable &action, bool manage=true) |
Sets a new callable pair (a filter and an action). | |
void | setFilterAction (const String &name, InputAdapterPtr filter, const Callable &action) |
void | setFilter (const String &name, InputAdapter *filter, bool manage=true) |
Sets just the filter. | |
void | setFilter (const String &name, InputAdapterPtr filter) |
void | setAction (const String &name, const Callable &action) |
Sets just the action. | |
void | removeFilterAction (const String &name) |
Removes a named filter action pair. | |
void | clearFilterActions () |
Removes all the filter action pairs. | |
void | setAttribute (const String &name, const Variable &attr) |
Sets an attribute for the adapter. | |
Variable | getAttribute (const String &name) const |
Gets an attribute for the adapter. | |
void | removeAttribute (const String &name) |
Removes an attribute. | |
void | clearAttributes () |
Clears all attributes. | |
size_t | getAttributeCount () const |
Returns the number of stored attributes. | |
AttributeIterator | getAttributeIterator () |
Returns an iterator over the stored attributes. | |
ConstAttributeIterator | getAttributeIterator () const |
Returns an iterator over the stored attributes. | |
bool | keyPressed (const OIS::KeyEvent &evt) |
Called when a key is pressed on the keyboard. | |
bool | keyReleased (const OIS::KeyEvent &evt) |
Called when a key is released on the keyboard. | |
bool | mouseMoved (const OIS::MouseEvent &evt) |
Called when the mouse is moved. | |
bool | mousePressed (const OIS::MouseEvent &evt, OIS::MouseButtonID id) |
Called when a mouse button is pressed. | |
bool | mouseReleased (const OIS::MouseEvent &evt, OIS::MouseButtonID id) |
Called when a mouse button is released. | |
bool | buttonPressed (const OIS::JoyStickEvent &evt, int id) |
Called when a joystick button is pressed. | |
bool | buttonReleased (const OIS::JoyStickEvent &evt, int id) |
Called when a joystick button is released. | |
bool | axisMoved (const OIS::JoyStickEvent &evt, int axis) |
Called when a joystick axis is moved. | |
bool | povMoved (const OIS::JoyStickEvent &evt, int axis) |
Called when the pov hat on a joystick is moved. | |
Protected Attributes | |
CallableMap | _callables |
AttributeMap | _attributes |
This class implements InputAdapter and calls "filters" (which are InputAdapters) to decide whether an "action" (a 1-arity Callable for action name) should be executed. It also stores named attributes, which can be keyed to filter action pair names, or not.
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Constructs an empty instance.
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Called when a joystick axis is moved.
Reimplemented from Odyssey::InputAdapter. |
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Called when a joystick button is pressed.
Reimplemented from Odyssey::InputAdapter. |
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Called when a joystick button is released.
Reimplemented from Odyssey::InputAdapter. |
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Clears all attributes.
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Removes all the filter action pairs.
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Returns true if a filter-action pair exists with the given name.
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Gets an attribute for the adapter.
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Returns the number of stored attributes.
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Returns an iterator over the stored attributes.
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Returns an iterator over the stored attributes.
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Called when a key is pressed on the keyboard.
Reimplemented from Odyssey::InputAdapter. |
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Called when a key is released on the keyboard.
Reimplemented from Odyssey::InputAdapter. |
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Called when the mouse is moved.
Reimplemented from Odyssey::InputAdapter. |
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Called when a mouse button is pressed.
Reimplemented from Odyssey::InputAdapter. |
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Called when a mouse button is released.
Reimplemented from Odyssey::InputAdapter. |
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Called when the pov hat on a joystick is moved.
Reimplemented from Odyssey::InputAdapter. |
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Removes an attribute.
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Removes a named filter action pair.
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Sets just the action. This function sets the action callable for a given named pair. This function will fail silently if there is no pair with the given name.
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Sets an attribute for the adapter.
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Sets just the filter. This function sets the filter callable for a given named pair. This function will fail silently if there is no pair with the given name.
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Sets a new callable pair (a filter and an action). This function sets up a new filter action item.
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